Star Wars: The Far Reaches

Episode 24
Halloween Interlude

Enter the digital dreams of CRUMB. Stranded on a mountain of unsorted garbage, the astromech droid is in desperate need of assistance.

Flash to Zakoor, Vanos and Bril’ trudging though a misty, spooky swamp. All are able to deftly leap along a safe route, the Infravision of the Chiss of great benefit. Unexpectedly a Demon winged creature swoops down and starts to attack. The deformed demon Toydarian attacks and guides waves of zombies wielding hunting rifles and hand tools. The crew defeats them, moving on.

A ticking sound reverberates through the swamp. Two jack-O-lantern headed figures hang dead from the trees. Fear among the crew begins to rise as the hanging figures are determined to be Jennica and Stanut. Passing on they come to a small abandoned village where they come across an old Rodian hag. Each receives a small gift and they move on without much discussion.

Next they have moved into a clearing. It is occupied with a giant bog Hutt.

Zakoor is charmed into giving the creature his arm, Vanos reacts by shooting and disintegrates a Hutt limb. Hacking away, they make short work of the grotesque creature. Climbing on up the mountain past the clearing they come across CRUMB dealing with the endless churn of garbage. T1M B1T shows up, revealed to be the instigator and detonates, blowing everything and everything up!

Episode 23
Hack of the Nova

The crew of the eagle reacquaint themselves with Jennica and Stanut. Stanut is very difficult to understand, next to incoherent. His mind has been broken. Jennica had originally brought him to Dagobah to try and help with his recovery. However, she is ready to leave planet and offers the crew a job. Diori is the one responsible for the breaking of Stanut, and so she wants the Hutt taken down.

Back on the Golan station, CRUMB detects a hostile attempting to hack into the station. After inititally being successful, a counterslice by the treadded astromech locates the enemy behind a large asteroid in the field surrounding station. With full control over the enemy ship, CRUMB remotely pilots the ship into the ships tractor beam, holding it in stasis until the crew returns from Dagobah.

Zakoor, in the last throws of his addiction, gives in yet feels very disgusted by his own actions. Everyone then decides it is time to get off planet, both ships jump to hyperspace heading back to the Golan Station.

CRUMB introduces T1M B1T and they haul in the enemy ship. It is the familiar Nova Courier that was once owned by the Gotal captain Dag Salis and is now owned by EV-8D3. Without much conversation, Vanos shoots a quick stun bolt, which distracts the supervisor droid enough that Bril’ can move in to snap on a restraining bolt. Exploring the captured ship, everyone is surprised to find two dozen vintage clone wars battle droids.

Episode 22
Family Ghosts

En Route to Dagobah the crew returns to the Golan station to check on its status, and drop off CRUMB. Zakoor intimidates one of the mercenaries, Horo Vondin and puts him to work dealing with the flash frozen Guf Drolg head.

While chatting with Tima, CRUMB bumps around the workshop, while the others set to work loading the three speeder bikes onto the Thousand Year Eagle. The Eagle soon leaves the station again, narrowly avoiding a rough asteroid collision due to Vanos and his co-piloting.

An uneventful hyperspace jump later and they are descending through Dagobahs murky atmosphere. Swooping too low, Bril’ regains control and sets the ship roughly down on a rocky cliff.

Back on the station, CRUMB tinkers away and fully restores the mouse droid T1mB1t and programs it with elimination directives, it is both ruthless and patient. CRUMB is also able to reboot the systems in the secondary hanger.

Back on Dagobah, Bril’s obsession drives him to take off on a speeder bike recklessly. Vanos and Zakoor follow and do their best to track him through the jungle. Alone, Bril’ encounters a misty, familiar figure. His father appears as a force ghost, but fades after a shot time. Looking for their Twi’lek friend, Zakoor and Vanos run into a giant swamp slug. The two are able to take down the massive creature and almost immediately rejoin with Bril’. Returning to their ship, they find Jenica and the Spotted Moon on the ground directly below the cliff and the Eagle.

Jenica points up into the jungle canopy, Stanut sits on a low branch, his mind dazed and off in his own galaxy.

Episode 21
Sleheyron Exodus.

Back on Sleheyron, the crew decides to go shopping. Their spree at Jorels Emporium of Fine Goods (and other items of nefarious quality) is rudely interrupted. First, a diminutive Chadra-fan races by and hands Vanos a cumpled note on a piece of flimsi. It warns them to get off planet and to not trust the Hutt. It is signed with only the letter J. Almost immediately after, they run into an old enemy.

Bandin Doobah has a new crew, and claims to be working with Diori. Apparently there are rumours that the group killed Stanut. High risk Vanos jumps to action and takes the first shot. Bandin deftly rolls out of the way taking a shot of his own that disintegrates Vanos’s heavy blaster. Zakoor jumps to action, CRUMB launches a net and shots continue to fire. Once victorious, they are unable to get Bandin to talk. His eyes are therefore shocked right out of his head for his failure to cooperate. The crew takes this as a que to flee the planet, in explosive fashion.

Back in space CRUMB does some minor repairs to The Eagle and makes sense of an encrypted package sent from The Spotted Moon. It originated in Corellia and showed a route to Dagobah in the Outer Rim.

Episode 20
Easy Money

Gliss Riffer, an old and unsavoury acquaintance of Zakoor, shows up and there is no question that he is a glit biter. He came asking for a hookup, but instead went elsewhere to look. Meanwhile, CRUMB and Vanos take care of some unfinished business by eliminating Luna.

All the while, Bril’ has made an offer of relocation to Dovin. The barman is very happy with the prospect of brewing away from the suffocating grip of the Hutts. At this point, Snoo returns to offer work. Zakoor has rejoined and decides they will take a job rescuing a pair of politicians children on Lythos in the Corporate Sector.

On the Farm planet they meet the Cerean contact, Ti-run-Cor. His kids are being held by a poilitical rival at her nearby homestead. Bril Flies them there swiftly and skillfully. CRUMB disables everything and Vanos takes down the first three guards. Zakoor jumps into action and eliminates the remaining 2. Upon returning the children they receive their reward and then return to Sleheyron.

Episode 19
Customs and Payout

The Eagle is yanked from hyperspace on the outskirts of the Antar system. While Bril’ is able to flawlessly determine their location, he us unfortunately unable to send his B.O.S.S datapad info to the customs officials that have pulled them from hyperspace. CRUMB rushes in to help, and Vanos steps in to assist in negotiating with the Imperials.

First they are questioned about their lengthy absence from civilized ports, and what their cargo is. They admit to the space brew and the Gulf Drolg head. They are fined and taxed, but successfully get away without being boarded. After landing on Sleheyron, the cargo is sent to Diori’s Palace.

Soon to be reminded that they have a stored crate of Glitterstim, Vanos and CRUMB work to find an black market contact to offload the goods. They find a smooth talking, floating droid named Luna that is willing to do business with them.

Meanwhile, Bril’ and Zakoor make their way to Diori’s palace, where they are guided in by the Rodian Majordomo Trusska. Walking down winding passageways, Bril’ and Zakoor arrive in the throne room, where they in turn decide to forego receiving payment for the tibanna in exchange for help fund the Golan platform and their goal to build it into a functioning hub.

After being escorted out by a pair of Gamoreans, the team runs into an old contact, the Devoranian Snoo. He warns Bril’ that the Spir Fraxis and the Zann Consortium may not be a threat to be feared, and that Diori may not beentirely trustworthy.

The whole crew rendezvous at Dovin’s modest cantina to celebrate the successful completion of their delivery job.

Episode 18
Tibanna Pickup

Finally leaving the Golan Station, Bril’ excitedly navigates through the surrounding asteroid field using his feet. Meanwhile, Vanos and CRUMB play a heated game of holochess, but are interrupted by The Eagles sudden jump to lightspeed. CRUMB topples, but recovers quickly as a hurried apology rings though the ships comms.

After a handful of hours later they reach the Ord Ibanna system. Flying cautiously with Zakoor and CRUMB manning the turboblasters they head towards the small mining encampment, weaving through ancient looking space battle debris. A frozen body bounces off the ship, startling the crew. Both gunners start to take practice shots, though neither are able to hit their targets.

Suddenly they receive a communication from the small settlement. They are giving landing instructions and upon landing they meet a boring looking human named Dax. He is accompanied by three diminutive Sullustians. They all seem rather friendly as they lead the crew down into the station, where they then take a industrial looking turbolift down. Along they way they learn more about Tibanna gas and the operations of the small facility.

Showing off his strength, Zakoor does a lot of the heavy lifting as he loads up the carbonite slabs of frozen gas. After a couple of tiring hours the group is loaded and ready to take off. Almost immediately after take off The Eagle is approached by two unidentified snubfighters hidden in the space debris.

This time, Vanos is on a gun and takes out the first fighter. The Eagle sustains minor damage before Zakoor can do a few small repairs and CRUMB jam any communications. Vanos hits the second fighter and as it spins out of control on its way to a fiery collision with a massive piece of floating hull. Working quickly and smartly with CRUMB, the jamming is dropped and they are able to intercept a last second data package sent out by the reeling fighter.

A quick calculation later and Bril’ has them jumping out of system, on their way to meet with Diori on Sleheyron and deliver their precious cargo.

Episode 17
Total Control

Continuing the exploration of the upper levels of the station, the group ended up in a centre annex courtyard, lined by stocky shrub which Bril’ attempts to identify by eating and choking on. After that tense moment, they move further upwards on a new set of tubrolifts, heading up to the command deck. Finding themselves in a darkened courtyard with a large central tree they cautiously look around. CRUMB enables the lighting and adds a little mood music, which Zakoor promptly takes offence to, which puts a halt to Vanos’ groovy moves.

Suddenly, a quick movement is seen on the circular deck above the courtyard. Moving up carefully and drawing weapons the group approaches a small fort made of crates and boxes in one of the control trenches. A whimper can be heard within. After a spell of coercion, the group convinces a small human girl to creep out. It turns out this girl, Ghen is her name, was abandoned on the station many many months ago and has since stayed hidden on board while doing her best to monitor the stations activity. Before long, Ghen reminds the group of the Trandoshan Krenk, who is still loose on the station. This prompts Zakoor and Vanos to go hunting immediately, while Bril’ returns to his ship to check on their contract from Diori and CRUMB talks shop with Tima.

Descending into the lower, cavernous storage bays, evidence of claw marks is found, leading even further down into the engine bowels of the massive station. At this point, Zakoors addiction takes over and he injects a dose of glitterstim, which he is unable to hide from Vanos. This prompts an arguement before they continue on.

Down below they find a hunched over Krenk. His hacked off arm has regrown and his back is to the hunters, oblivious to their entry. Vanos stuns him and they drag him up to the stations brig. Krenk refuses to talk, even under torturous treatment. They group decide to wait him out and return later.

After a successful reconnaissance of the station, the crew sits down for a cold Nabrew to discuss their next course of action. First making a deal with the mercenaries and Bothan scientist to ensure their cooperation, Diori’s majordomo Trusska is then contacted and agrees aids the group by using connections to delay the next death stick pickup.

Final preparations are made, and the Eagle once again lifts off!

Episode 16
Golan Recon

Utilizing their new mouse droid TimBit, the group finds a near by repair bay. After Bril’, Zakoor and Vanos all bumble into the room head first (Literally), Tima Borak follows and is impressed by the facilities. He takes up shop, claiming the zone as his own. All the while CRUMB is excitedly slicing further into the computers systems.

Next the guys move down a level through a turbolift down a hallway to the west of The Eagle. Down below they find four cavernous rooms, with a smaller though still large chamber in the middle. Hitting the controls wildly, the elevator contraption jumps into motion. The durasteel roof above them splits and their move up into the hanger above them. Luckily they had not parked The Eagle directly above.

Revisiting the medbay, they find kitchen, an open and spacious Cantina and associated storage rooms. They enter another turbolift and this time move upwards. One of the first rooms is a fitness centre and a shooting range. They are immediately attacked by 3 security droids! CRUMB slices one and Zakoor brutally hacks down another. A quick breather and they set out to explore further!

Episode 15
Network Control

We flash directly to action. Zakoor and CRUMB have set out to explore the nearby science lab and are set upon by 5 armoured mercenaries. Zakoor is critically wounded, and they are force to flee, comming for help as they move down a long open, well lit corridor.

Sitting on the bridge of The Eagle__, Bril’ immediately runs out to help, only to be stopped by the first door way he encounters.

Meanwhile, Vanos had been investigating the nearby balcony, where not long ago they had been assailed by a sniper. Hearing the distress call, he jumps off the balcony and lands in an agile roll, sprinting towards the action.

Sealing the hatchway behind them and opening the one in front, CRUMB stops pursuit and allows the others to join them. No one is quite sure how to deal with their captive mercenaries and single bothan Scientist.

Zakoor acquires very basic first aid on the ship, but promptly returns to the confrontation just as Bril’ and Vanos had gotten total compliance from the captives. The bothan was proving difficult to extract any information from, so Vanos decided to up the tempo by shooting the bothan. In a rage of panic, the scientist pleads that they are all going to die, the owner of the deathstick lab would not be happy!

A tweak of some mysterious nerve forced Zakoor to lash out, hacking into one of the mercenaries arms. No one dares to oppose them, after that. CRUMB again, seals them in their chambers while also pulling up a complete network topography of the Golan station. CRUMB also shuts down all public terminals, which is celebrated by a cold space brew.


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